Friday, May 11, 2012

Trolls of The Dark Woods

Another race we weren't able to polish up in time for The Dark Woods book was trolls. Here is a playable variation of trolls we came up with: Trolls of The Dark Woods

Thursday, May 3, 2012

Vampires of The Dark Woods

We worked on vampires for The Dark Woods, but they got culled when we were trying to finally finish up the project. Well, now here is a playable variation of the vampires we came up with for The Dark Woods: Vampires of The Dark Woods

Tuesday, May 1, 2012

TDW Sale: one for the price of none

We have officially lowered the price of The Dark Woods PDF to $0.00 until the printed version of the book is available for sale online. At that time we plan to return to the price of $4.99 for the PDF: http://rpg.drivethrustuff.com/product/101224/The-Dark-Woods

Friday, April 20, 2012

Evade text clarified

In The Dark Woods, we have changed the description of the "evade" action on page 7. Here is the old confusing text:

Evade allows a character to to add a movement ability level to his agility and strength until his next turn or until he is held, whichever comes first. A character without one of those abilities can also evade, but his agility and strength do not change.

Here is the new text which should be more clear:

Evade allows a character to add the level of one of his movement abilities to his agility and strength until the end of his next turn or until he is held, whichever comes first. A character with no movement abilities can also evade, allowing him to escape on his next turn if he is not held, but his agility and strength do not change.

We worked hard on these 32 pages for over a year, and we don't expect any more changes like this, but you never know.

Wednesday, April 18, 2012

Character Generator Update for TDW

We've updated The Dark Woods character generator to have the exact same layout as is in the character sheet in the book: http://gameartsguild.com/tdw

It also has details on what each ability is used for built into the ability selection menu, to help you save time when generating characters. It also has a separate tab for the minions character sheet.

Friday, April 13, 2012

50 Free TDW PDFs

If you or anyone you know wants a free copy of The Dark Woods RPG, have that person e-mail squawk@gameartsguild.com saying they want a copy, and we'll send them a coupon by e-mail for a free download from DriveThruRPG. We decided to give out 50 copies for free before the printed book comes out in a month or two (PDF normally costs $5.)

Wednesday, April 11, 2012

The Dark Woods PDF: $5

We released the PDF version of The Dark Woods today. Within weeks we'll also be releasing a book version on DriveThruRPG as well. At that time we'll be offering a discount to people who want to buy both the book and the PDF at the same time.

Here is a promotional video for The Dark Woods:


Here's our official The Dark Woods website: http://gameartsguild.com/content/index.php?title=The_Dark_Woods

Tuesday, March 20, 2012

New tileset on Open Game Art

We've been experimenting with HandS2D and content from OpenGameArt.org. As a result Seth expanded an existing tileset and released it here: http://opengameart.org/content/isometric-64x64-medieval-building-tileset

Monday, February 13, 2012

MiniMaM

The natural heir to the now mostly inactive Free Game Arts is http://OpenGameArt.org . Today we released an older 2D RPG experiement we did in Pygame called MiniMaM: http://opengameart.org/content/minimam-fantasy-rpg-characters

Thursday, January 19, 2012

The Dark Woods testing has concluded

The inclement weather in Seattle has allowed us to finish all our testing for The Dark Woods. Thanks to everyone who was able to help with this. We still have some text, index and cover adjustments to make, but it's clear to us that we have nailed the balance and game mechanics now.

Saturday, December 31, 2011

Are we there yet?

The Dark Woods is still not quite ready yet. 99% sure it will be out 1st quarter 2012. Much of what we are doing for The Dark Woods is sort of boilerplate for the 2nd Edition of The Squawk RPG (probably 4th quarter 2012.)

Wednesday, November 30, 2011

TDW still cooking

The Dark Woods isn't out of the woods yet. It's funny how tricky details like arranging cover art and formatting indexes can be. We are hoping to have more exiting news in December.