Here's what the core role-playing system for Squawk 2E is looking like so far: 6 core attributes, complimented with over 50 different abilities. The attributes are Coordination (attack bonus,) Power (attack damage,) Toughness (hit points,) and 3 defenses. The three defenses are Agility, Intelligence, and Strength (like in The Dark Woods RPG.)
As alluded to in previous posts, having one Coordination attribute as a universal attack bonus and one Power attribute as the universal damage bonus, is more a matter of making the character point system fool-proof than it is having a descriptive attribute system. The 50+ abilities on the other hand get into a lot more detail and do sometimes modify those bonuses.
We are hoping to have a wiki version of the book up on this site for Beta testing and proof-reading before this summer.
Monday, April 1, 2013
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