Friday, February 1, 2013
History of our Role-Playing Systems
Our first Role-Playing System (RPS) was Mano a Mano (MaM,) which went through at least several versions over the space of a decade. It was older than Squawk or The Dark Woods, and MaM's development was driven by those games. Frustration from working on one-size-fits-all RPS for so long led to a joke RPS called MiniMaM (not to be confused with the Pygame demo of the same name which we also made,) but that turned into a serious RPS called Scratch. Scratch's simplicity allowed us to finish the 1st Edition of Squawk, as well as put The Dark Woods together. Moving on past Scratch is exactly what is making the 2nd Edition of Squawk take so long to complete.
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